Leaguestart as skelly mage and swap to spiders when I get dagger and writhing flask. 10, Links; Divergent Melee Splash Support PoE; Leftmost 2 Magic Utility Flasks constantly apply their Flask Effects to youDivergent Melee Splash Support (20 / 20) Convocation (20 / 20) Haste (21 / 20) Divergent Inspiration Support (20 / 20) Divine Blessing Support (20 / 20) Raise Spectre (21) Summon Carrion Golem (21 / 20) Feeding Frenzy Support (20 /. Decent damage, but I get one/two shot if I get jumped, spiders go down, or do hard expeditions. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Divergent Melee Splash Support. 18 PoBs I'm running Melee Splash for both single target and clear. If your aim is purely simu 30 you will need a rare chest with more defences minus the mageblood. Divergent Tempest Shield. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Which is then multiplied by the amount of mobs. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Anomalous Melee Physical damage Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. For buff use bloodrage. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. Whirling Blades Attack, Movement, Travel, Melee Level: (1-20) Cost: 10 Mana Requires Level 10 Dive through enemies, dealing weapon damage. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences), increased duration support, enlighten (manamanagement) convocation, vaal anomalous skeletons/ absolution/ chaos. Divergent/ or awakened Melee Splash - more damage for arakaali's. but the new tree has plenty of raw damage and attack speed for you to start off with. . ” Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. The splash. Found The Squire and thought about spiders build my dps is really low and can't beat sirus A8, any tips?Damage to boss while hydrosphere is active on him means your splash damage from divergent melee splash (Supported Skills deal 1% less Damage to surrounding targets (20 quality effect)) reflects from boss to sphere and back again the boss which means you deal 99% more daamge to single target. Additional Effects per 1% Quality: Supported Skills deal 0. Buy. Swap melee splash > Multistrike for Piety boss fight Unlinked:. I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. I believe with divergent splash its straight up 2 times multiplier on a single target. Look at awakened unbound too. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Oh and another important aspect of scaling here is minion jewels, Spiders scale really. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Now with Unbound Ailments instead of melee splash I'm getting ~900k dps per Spider. Explore economy and build overviews for the action role-playing game Path of Exile. 'Melee' (A lot of the better skills push the definition a bit!) builds that explode packs. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. That is self sufficient till t13 map. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Its also the single best single target damage link if you can slot hydrosphere. I didn't have AW Multistrike or Divergent Melee Splash, since hen I've found AW MS and I'll get the Divergent Melee Splash eventually. Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Kitava's Feast is a decent-ish option now. For single target bosses like Sirus I’d swap melee splash with Ruthless. Get a divergent melee splash. regular/divergent lvl21. Determination. 63, that's with 1. The +1 bonus from Awakened only applies to a "Strike" skill (which SRS isn't). Quality 20. Divergent Melee Splash Support, Melee Splash Support . Regular melee splash at lvl 20 deals 59% of your damage as splash, so running melee splash in this case would net you at 1. This would be the full PoB changes. Awakened Melee Splash Support has been added to the game. Divergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . It will be useful just for the 30% support gem quality on it's own. MLB: #54. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. With the HoA's tail attack in the pob-configuration, it's the used standard attack, you reach then 6. Attack, Melee, Support. 10 months ago. Whirling Blades can drop anywhere. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. GLOVES The gloves are Triad Grip with 1 red and 3. Awakened Minion. Strike. 1% increased Damage per Power Charge Supports any skill that hits enemies. Divergent Melee Splash Support. 3. Divergent melee splash is the strongest single target damage link for strike skills as long as. Spoiler. Swap melee splash > Multistrike for Piety boss fight Unlinked:. PoEDB provides things come out each league, as well as items,. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. 1. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Portal: Domain of Timeless Conflict. Is it. Ruthless was replaced by Divergent Melee Splash. strike skills have a small aoe. Divergent/ awakened melee splash - more damage. GLOVES The gloves are Triad Grip with 1 red and 3. The divergent is around 1. Purity of Elements. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 0. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). Divergent Mirror Arrow PoE; Perfect Skull Recipe 6 Cube Use — Diablo 2 Resurrected; Powerful Assault PoE; The Messenger Divination Card PoE – Farming Harbinger Fragment; Summon Skitterbots PoE Ball Lightning Build 3. Tree Preview. PoEDB provides things come out each league, as well as items, uniques. 4M poison. When the Redeemer retreats back into the storm, my minions follow her and end up taking storm damage until they're all dead. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Around every corner, opportunity awaits, and it’s calling to you. Divergent Melee Splash Support. Wiki wiki. If op is is talking about buying a 30+ ex piece, then 1. Melee Splash has been added to the game. [PoE 3. - Amanamu's gaze update. Awakened Melee Splash Support Awakened Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-5). 6 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [. ago. Envy. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent Melee Splash Support, Melee Splash Support. : linking Double Strike Double Strike Attack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)% Performs two. Let's say I run a level 20 divergent melee splash (21 20% is 60ex so no. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Improving Akaraalis build. Additional Effects. a 20/20 divergent has only 1% less splash damage than your initial hit. 1 seconds (vs 3. Afterwards, you may find her in any town or your hideout. Although we lose the default Area of Effect. I tested divergent melee splash and hydrosphere as well after seeing that thread, but having hydrosphere still doubled my ST damage I was also using +1 strike gloves, build was viper strike ReplyMultistrike Support Attack, Melee, Support Icon: 3 Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. This is a MUST have. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. Best is the block-mastery mana on block, or mystic. 0. Chaos Orbs. 5 ex should not be an issue. 373. Regarding the use of Hydrosphere and Melee splash, wouldn't Divergent Melee Splash work better than Awakened version due to the overlap of damage? Last edited by mrkid0612 on Nov 3, 2021, 5:57:25 AM. I agree with your recommendation for the audience. That's also why divergent melee splash is better than awakened, the multiplier and interaction with hydrosphere basically doubles damage. I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. use divergent melee splash. Holy Flame Totemu na Srs---- -- Melee Splash - /// - -na Multistrike---->>> <-----The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. I've been on autopilot farming simulacrum with usually 2-4 deaths per run, but just cranked some upgrades and want to add more. Extending the melee range lets your actual melee attack hit the enemy from a further distance. Changing from Divergent Melee Splash support to another good support gem will lose you somewhere around 30% of your total damage IF you have 100% uptime of Hydrosphere, which is not always the case for moving targets. Last edited by SerialF on Dec. Swap melee splash > Multistrike for Piety boss fight Unlinked:. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Melee Splash also has a specific interaction with Hydrosphere. Melee Skills have 12 % increased Area of Effect. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. But melee splash also interrupts the pulse chain, and makes your clear worse. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. 75 attacks per second, so their average damage is 529. Chance to Poison Support 82%. 20. You can frenzy charge sustain without some cheese like oros or terminus because the splash and the attack both hit. Level: (1-5) Cost & Reservation Multiplier: 150% Requires Level 72 Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Divergent Melee Splash Support. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. As per the title, I was wondering if I am missing something for poison SRS or if I simply had too high expectations. Supported Attacks have 25% chance to cause Bleeding. 15. But it's easy to try out and see what you like the best. If we raise this to 53 quality with diallas malefaction, we WILL see a 65% more damage mod. Requires a Melee Weapon. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either. Hi hai! The party welcomes! You need "withering touch" instead "minion damage" for the spider-supports and 15 withers add a lot jam and damage. Same works with stuns as well. The build feels nice to play; much faster than previous hollow palm builds I've tried in the past which focused on cyclone instead of frenzy. enemy takes both the damage from the strike. If not . That improved clear by a lot because you have both splash and shockwaves from stuns for clear. (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) Warrior Training. Wiki wiki. Life: 4,302 132%pobb. Chaos Orbs. Your clear is going to be pretty terrible without melee splash for Simu, drop minion dmg for melee splash if its simulacrum specific your damage feels lacking for. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). Profane Bloom is pretty unnecessary in my opinion. Side note for Flicker enthusiasts, since we use Melee Splash. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. I also noticed higher rewards in simulacrum. Per 1% Quality: Supported Skills deal 0. 20/20 has 1% less splash damage, so your single target damage nearly doubles. Trade . Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. If that happens, the AoE won't affect it. Buy. 0d. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Thus, the spider hits the boss once, and then hits the hydrosphere once. While you have an affinity you have 90% reduced Damage Taken from all other damage types and 50% increased Damage taken of the affinity damage type. Increased Duration. 9. 10 % chance to double Stun Duration. Also I have second Solstice Vigil with Corruption annointed, idk how much it gives, or is it the best one, but i use it for single target boss fights. Steelskin. The divergent is around 1. Bone Armour. +2 just allows you to clear maps faster. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Convert Spider to Ligntning with 4Blue Triad Grip-200 Lightning Resist to boost DPS with Doryani's PrototypeDeal with Lightning Damage with Armour (80k armour with flask 50k without flask )Aegis Aurora Max block 75/75 (Glacing Blow)with OP interaction with Hydroshpere and Divergent Melee Splash DPS will be double in 1-1 boss fightThis build. but not sure if its worth over another normal support. Chaos Orbs. Cost & Reservation Multiplier: 150%. for. One option is to exploit the Divergent Melee Splash + Hydrosphere interaction, but then you can't Cyclone on Kosis. 1. With or without the hydrosphere, they deal exactly the same amount of damage to the boss. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. I'm confused between divergent melee splash and divergent minion damage I couldn't afford awakened multi, so which 3 gems should I put in the dagger? I'm running occult Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best. Supportable by either Ancestral Call Support in order to proc multiple secondary effects from the skill or Melee Splash Support to create overlapping nova's on each enemy hit by the original swing. because a 20/20 version still has -1% less damage. A 20/23 in a disfavour does 65% more damage to surrounding mobs. 373. 18 PoBs I'm running Melee Splash for both single target and clear. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. Level: 1–5. gem swap to multistrike for bossing. So before with Divergent Melee Splash you do ~500k per spider and Hydrosphere doubles that. or take a strike skill with divergent melee splash and tribal fury notable. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Get a divergent melee splash. That being said, the increased crit dmg gem you lose for melee splash would have increased your golem dps by about 60% if they are in a 3% crit helmet. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Seriously considering playing it again. could imagine this as idk. Icon: 3. Not the best mapper by any means, but decent enough. Awakened Melee Splash Support has been added to the game. Occultist is nice for the clear, but asenaths AG is also very good, combined with divergent melee splash and feeding frenzy the spirits are very agro. Trust your mind and strengthen. Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Reply reply BendicantMias • •. (Divergent) Melee Splash On a pure 3L, Divergent Minion Damage will offer the most single-target damage (this is a very broad generalization, but will be fairly true). Divergent Melee Splash. for. Being near it grants you more attack speed. Divine ire to spawn the spiders. You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. Made a really nice difference in mapping ReplyIf you utilize Hydrosphere with additional strike targets, the Hydrosphere will spit these icy waves out at the nearest target, and means later on you can switch out Ancestral Call for Melee Splash (Divergent Melee Splash at 23Q is effectively a 105% more damage link if placed next to a boss. Edit: there was a bug that hydrosphere only went on CD if the player hits it. Some neat things that Boneshatter can take advantage of: Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . Gem upgrades. Press J to jump to the feed. Corrupted Yes. GLOVES The gloves are Triad Grip with 1 red and 3. So it's probably more around 12mil st. . The area of effect created by Melee Splash has a base radius of 14 units. He suggests using melee splash for multistrike when mapping or divergent melee splash to help make it faster. Gooood. Auras. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. I will take them because I want to be as tanky as possible but you should be fine without them as well. for. jscott18597 • 1 yr. Awakened Melee Physical Damage. Well, with multistrike they do it twice per cast, four times if you include the splashes. However now in the endgame my…With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. If a non-unique enemy dies while affected by the debuff, the enemy's corpse. Strike skills are melee skills which hit a single target or all enemies with a melee's swing radius. It will effectively double your DPS. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. Gl on improving ;) ReplyLevel 100 CI Summon Raging Spirit Necromancer 3. You can already do some shenanigans with divergent melee splash. (Divergent) Close Combat (use to replace Melee Splash when you have the gloves) Fortify (Oro's Sacrifice corrupted implicit mod) The only real explanation any gem needs here is that Combustion, critically, increases your chance to ignite: as Oro's only has a built-in 20%, you will need it to get enough to regularly ignite on each use of Flicker. [ Supported Skills deal (1-3)% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect. Well I already suspected this from personal testing but Hydrosphere+Divergent melee splash has NOT been a ~100% more damage boost for the past 2 leagues. - Void Beacon jewels, flesh and flame. 5. Defiance Banner. Ancestral Call and Melee Splash are very similar in their function but with a few small differences. Empowered Elements. Tribal Fury or Gloves. Supported Skills deal Splash Damage to surrounding targetsOn top of running divergent melee splash, anomalous withering touch, woke minion damage, and divergent multistrike. Infernal Blow Attack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15 Requires Level 12 Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. You can put Hydrosphere in your Divine Ire setup, or do it the way I do with Arcanist Brand (and use Desecrate degen to summon spiders). Divergent Melee Splash Support, Melee Splash Support. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. Decent mapper, especially with divergent Melee Splash. and the melee splash off of hydrosphere, effectively making divergent melee splash a 100% more damage multiplier. Just 2 plain spiders and only divergent melee splash as a skillgem. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. Contribute. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. When he enters the zone, any successful hit-stick made while running towards the line of scrimmage will result in a fumble. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. So not much change there. Target additional enemies works with (divergent melee splash) and can effectively double/triple dps against multiple bosses (invitations, simulacrum, uber exarch after. 0c fire dot aura cluser 3. Season 7: Return of Heroes features daring new quests, all-new heroic courts, and team-spirited NBA rewards. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Life: 1. for. Then, with Splash, the spider will splash off the hydrosphere and hit the boss, basically getting a 2nd hit on the boss. One on your character and one on the boss (that’s the melee hit). Recipes. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Awakened Elemental Damage with Attacks. Horadric Malus can be obtained at the Barracks. Ruthless was replaced by Divergent Melee Splash. Chaos Orbs. Lastly, make additional targetsDivergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . 0c 1 6. 59 damage multiplier if you set up hydrosphere correctly for the splash to overlap. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Viper Strike Attack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)% Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. Level 95 Hybrid Raise Spiders Occultist 3. Swap it out for multistrike for bossing. Supported Skills deal Splash Damage to surrounding targets- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. The issue with melee isn't (and never has been) damage, it's damage projection. 0. strike skills have a small aoe. now you put hydro on the boss and smack him. You deal damage in a larger area when you reach. Divergent Flesh Offering. All-New Mycareer Updates. Main Skill Mode (5+ links) Normal 100%. Per 1% Quality: 1 Superior 2 Anomalous 3. 1. 3 k es, SoL ghostdance, 40k ar unbuffed, offensive clusters, offensive helmet and offensive gloves triad grips, around 18M damage, real full 60% spellblock unbuffed, no gb, +88% max resistances, no mageblood, no vaal skills, 100% all elemental-ailments-immunities, 1 elemental damagereduction flask up, molten shell up, divergent frost shield up. ES: 7,850Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Then, make it so Melee Splash affects the target you hit with its AoE at one third to one half effect, meaning with a normal Melee Splash you'd have likely 20-30% more dmg on single targets (divergent Melee Splash giving up to 33-50% more). 22. Divergent: Maximum 0. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. Level 21. I highly recommend to put in the divergent SRS only for bossing, the movement speed which the normal gem grants is way better for mapping. Trust your mind and strengthen. Frost Blades can be created from the following recipes:- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Also for clearing while mapping use asenath on animate gaurdian with divergent melee splash instead of multistrike. sammyjammer • 7 mo. Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. Trade . Use anomalous convocation for the 40% minion move speed. Divergent. Most Valuable Gems 3. g. Usually with Jun mission as it helps XP quite a bit and then I can finish 99-100 with chayula rotas if i like. If you feel comfortable you can switch to flicker at 38 but always keep separate bossing 4 link else you will cry. . Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Level Effect. Not delirium, just 4 awakened sextant 80+ q, 1-2 frags 2-3 scarabs, legion or domination. Get a divergent melee splash. One thing about your write up, I think In the links section maybe add something about melee splash/divergent melee splash for clear. With non-divergent melee splash and Hydrosphere up I should be doing about 4. ) with 20% quality. Divergent melee splash gets more splash damage per quality and nets a 99% as splash, which would give you a 1. Hi, I have this build up and running fairly well but I wondered why people still seemingly use divergent melee splash without hydrosphere (since it's nerfed interaction). Press question mark to learn the rest of the keyboard shortcutsI managed to increase the dps of this build using the Melee Splash+Hydrosphere trick that someone here suggested. Voidforge wants flat phys and phys damage, and lots of it. Also would like some advise on Necro vs. Tag: Support Supported Skills have (35-54)%. Divergent Melee Splash Support for 666. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. 2 days agoFantasy. As the other guy pointed out and its absolutely correct, drop impale and get divergent melee splash in, its a huge upgrade. 17. Reply. Spoiler. 6. 3. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Ruthless. 8 seconds. In global I've seen so many people say this build has bad clear and they come back and thank me after I tell them to get more flat chaos on jewels and swap in divergent melee splash for multi strike when mapping. Gaming. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. Continue reading "Bobby Wagner. All this was with 75/60% dodge and 84% evasion, fortify, sapp, wind dancer, and nearby enemies are blind. Divergent/ awakened melee splash - more damage. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L Business, Economics, and Finance. 0. 95. Been using the build to map with divergent melee splash and predator for bosses/invitations. Frost Bomb. Quote this Post " pipettebymouth wrote:In town get ancestral warchief and replace Ancestral protector as well as remove melee splash (these two are no longer needed). Wiki wiki. Edit.